Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Victory
Ranked Solo/Duo · 81 days ago
13 / 3 / 17
K / D / A
56.6%
Kill participation
1,475.8
Damage / min
14,823g
590.2 gold / min
24
7 placed · 3 cleared
167
6.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryX지우#지 우
Olaf · Top
7 / 6 / 8
28.3% KP
28,292
19% share
10,989g
173 CS · 6.9/m
Simsons#spfd
Vi · Jungle
13 / 3 / 17
56.6% KP
37,067
24.9% share
14,823g
167 CS · 6.6/m
Icarus#KR05
Ryze · Mid
22 / 2 / 6
52.8% KP
47,314
31.7% share
17,880g
262 CS · 10.4/m
편민기#편민기
Cassiopeia · ADC
9 / 10 / 13
41.5% KP
31,514
21.1% share
12,585g
158 CS · 6.3/m
月下沙利叶#b9ii
Alistar · Support
2 / 6 / 19
39.6% KP
4,970
3.3% share
7,969g
13 CS · 0.5/m
Red side
Defeat시비걸면지상렬#KR1
Zaahen · Top
1 / 9 / 7
29.6% KP
13,334
13.3% share
8,060g
161 CS · 6.4/m
복심이#야 수
Kindred · Jungle
8 / 11 / 10
66.7% KP
22,228
22.2% share
11,951g
140 CS · 5.6/m
Maldives#0727
Sylas · Mid
5 / 10 / 9
51.9% KP
24,729
24.7% share
10,320g
198 CS · 7.9/m
잊어주세요#0202
Xerath · ADC
5 / 13 / 9
51.9% KP
25,656
25.7% share
9,385g
129 CS · 5.1/m
정휘찬#공익요원
Pyke · Support
8 / 10 / 12
74.1% KP
14,001
14% share
10,075g
9 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
