Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 81 days ago
12 / 8 / 15
K / D / A
65.9%
Kill participation
1,449.7
Damage / min
16,429g
496.1 gold / min
50
29 placed · 3 cleared
227
6.9 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat빵 디#씰룩씰룩
Gnar · Top
10 / 5 / 10
51.3% KP
32,985
24.8% share
16,625g
281 CS · 8.5/m
yushen#2008
Poppy · Jungle
3 / 11 / 12
38.5% KP
15,878
11.9% share
11,844g
180 CS · 5.4/m
Kiey#1551
Sylas · Mid
7 / 9 / 8
38.5% KP
24,949
18.7% share
12,195g
187 CS · 5.6/m
WBG Moham#lpl
Ziggs · ADC
13 / 6 / 8
53.8% KP
43,875
32.9% share
18,479g
293 CS · 8.8/m
mtrngrxsyl#6146
Pyke · Support
6 / 10 / 12
46.2% KP
15,554
11.7% share
11,286g
36 CS · 1.1/m
Red side
Victoryplokijuhyg#yyc04
Ambessa · Top
4 / 9 / 7
26.8% KP
17,297
10.8% share
13,642g
250 CS · 7.5/m
Simsons#spfd
Lee Sin · Jungle
12 / 8 / 15
65.9% KP
48,009
30% share
16,429g
227 CS · 6.9/m
T1 Eclipse#2009
Aurora · Mid
11 / 5 / 15
63.4% KP
38,588
24.1% share
16,479g
249 CS · 7.5/m
내말들리니왜이렇게말렸어#찬성정
Viktor · ADC
9 / 9 / 16
61% KP
38,428
24% share
17,087g
240 CS · 7.2/m
DNS Quantum#KR 1
Lissandra · Support
5 / 9 / 22
65.9% KP
17,783
11.1% share
11,018g
56 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
