Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Defeat
Ranked Solo/Duo · 81 days ago
12 / 6 / 7
K / D / A
65.5%
Kill participation
1,040.7
Damage / min
12,877g
522.4 gold / min
47
13 placed · 5 cleared
153
6.2 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKIRINJI#0826
Jayce · Top
14 / 9 / 10
58.5% KP
36,427
30.9% share
12,602g
162 CS · 6.6/m
아르세우스#S T
Lee Sin · Jungle
6 / 4 / 9
36.6% KP
13,407
11.4% share
10,627g
159 CS · 6.5/m
抖音陈年卡特#xmm
Katarina · Mid
12 / 3 / 9
51.2% KP
27,720
23.5% share
16,179g
229 CS · 9.3/m
Sty1eee#1101
Syndra · ADC
5 / 5 / 9
34.1% KP
20,549
17.4% share
12,365g
200 CS · 8.1/m
용맹의 방패#KR0
Camille · Support
4 / 8 / 18
53.7% KP
19,963
16.9% share
9,232g
14 CS · 0.6/m
Red side
Defeat好没用#bai
Yone · Top
2 / 11 / 5
24.1% KP
13,495
13.9% share
7,891g
144 CS · 5.8/m
Simsons#spfd
Vi · Jungle
12 / 6 / 7
65.5% KP
25,654
26.3% share
12,877g
153 CS · 6.2/m
장판교에 선다#kr3
Galio · Mid
9 / 8 / 10
65.5% KP
23,274
23.9% share
10,881g
134 CS · 5.4/m
chesterbb#0811
Taliyah · ADC
2 / 6 / 8
34.5% KP
17,233
17.7% share
9,121g
184 CS · 7.5/m
Celine#KR33
Shen · Support
4 / 10 / 16
69% KP
17,713
18.2% share
8,273g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
