Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Victory
Ranked Solo/Duo · 71 days ago
3 / 3 / 10
K / D / A
43.3%
Kill participation
1,073.3
Damage / min
13,614g
429.2 gold / min
42
13 placed · 5 cleared
239
7.5 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory어쩌라고맞짱뜰까#HOYA
Varus · Top
12 / 5 / 1
43.3% KP
36,662
25.6% share
16,557g
288 CS · 9.1/m
Simsons#spfd
Xin Zhao · Jungle
3 / 3 / 10
43.3% KP
34,042
23.8% share
13,614g
239 CS · 7.5/m
오케이션#강민오우
Aurora · Mid
11 / 1 / 6
56.7% KP
30,421
21.3% share
14,135g
265 CS · 8.4/m
jkjkjkjkk#1173
Lucian · ADC
4 / 6 / 7
36.7% KP
35,146
24.6% share
14,935g
259 CS · 8.2/m
Bluffing#1207
Milio · Support
0 / 3 / 16
53.3% KP
6,736
4.7% share
8,653g
28 CS · 0.9/m
Red side
Defeat빵 디#씰룩씰룩
Singed · Top
5 / 4 / 8
72.2% KP
21,386
21% share
12,347g
255 CS · 8/m
KRX Vincenzo#KR4
Vi · Jungle
2 / 7 / 7
50% KP
15,245
15% share
11,233g
210 CS · 6.6/m
NS Calix#KR11
Syndra · Mid
4 / 6 / 2
33.3% KP
20,179
19.8% share
12,688g
290 CS · 9.1/m
chesterbb#0811
Ezreal · ADC
6 / 4 / 6
66.7% KP
36,361
35.7% share
15,346g
267 CS · 8.4/m
BerrGod#KR3
Karma · Support
1 / 10 / 11
66.7% KP
8,540
8.4% share
8,040g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
