Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 70 days ago
4 / 11 / 13
K / D / A
50%
Kill participation
700.6
Damage / min
13,043g
369 gold / min
57
12 placed · 11 cleared
194
5.5 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat치기리 효마#4 4
Varus · Top
15 / 11 / 10
73.5% KP
39,179
27.4% share
18,361g
255 CS · 7.2/m
Simsons#spfd
Pantheon · Jungle
4 / 11 / 13
50% KP
24,766
17.4% share
13,043g
194 CS · 5.5/m
2008 04 09#KR2
Orianna · Mid
5 / 5 / 17
64.7% KP
32,589
22.8% share
15,723g
318 CS · 9/m
WE GO#이나경
Jhin · ADC
5 / 5 / 11
47.1% KP
32,943
23.1% share
16,700g
283 CS · 8/m
T1 에테르#1225
Shen · Support
5 / 5 / 17
64.7% KP
13,263
9.3% share
10,923g
42 CS · 1.2/m
Red side
Victory미안한데어쩌라고#KR1
Anivia · Top
4 / 9 / 9
35.1% KP
19,387
12.3% share
13,374g
266 CS · 7.5/m
Sylvie#77777
Lee Sin · Jungle
10 / 7 / 13
62.2% KP
38,101
24.3% share
18,165g
259 CS · 7.3/m
M G#2821
Syndra · Mid
12 / 4 / 11
62.2% KP
46,619
29.7% share
17,016g
290 CS · 8.2/m
jusaka#KR2
Ezreal · ADC
8 / 5 / 7
40.5% KP
43,228
27.5% share
18,003g
334 CS · 9.4/m
keb10#鈴原るる
Rell · Support
3 / 9 / 19
59.5% KP
9,684
6.2% share
10,893g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
