Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Victory
Ranked Solo/Duo · 70 days ago
2 / 9 / 12
K / D / A
32.6%
Kill participation
1,211.5
Damage / min
9,753g
344.8 gold / min
24
8 placed · 2 cleared
149
5.3 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySimsons#spfd
Skarner · Top
2 / 9 / 12
32.6% KP
34,264
19.5% share
9,753g
149 CS · 5.3/m
Eris#Greyt
Rengar · Jungle
12 / 3 / 10
51.2% KP
41,262
23.4% share
16,942g
261 CS · 9.2/m
Dongnan#030
Akali · Mid
11 / 3 / 12
53.5% KP
34,468
19.6% share
14,279g
223 CS · 7.9/m
ioio2#KR1
Vladimir · ADC
13 / 2 / 10
53.5% KP
44,151
25.1% share
15,744g
224 CS · 7.9/m
14小孩幻想赢对线#4453
Camille · Support
5 / 10 / 15
46.5% KP
21,930
12.5% share
10,191g
18 CS · 0.6/m
Red side
Defeathacker troller#2907
Cho'Gath · Top
8 / 8 / 5
48.1% KP
43,277
32.9% share
12,405g
230 CS · 8.1/m
Radiohead#KR1
Wukong · Jungle
4 / 11 / 7
40.7% KP
18,327
14% share
10,658g
158 CS · 5.6/m
Bae Suzy#KR1
Cassiopeia · Mid
5 / 5 / 6
40.7% KP
35,061
26.7% share
10,575g
220 CS · 7.8/m
Calcifer#달걀껍데기
Kai'Sa · ADC
10 / 10 / 5
55.6% KP
26,971
20.5% share
14,820g
189 CS · 6.7/m
deeplove#4DKYM
Alistar · Support
0 / 9 / 19
70.4% KP
7,714
5.9% share
7,910g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
