Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Trundle
Defeat
Ranked Solo/Duo · 69 days ago
7 / 6 / 13
K / D / A
69%
Kill participation
547.3
Damage / min
14,439g
436.7 gold / min
74
13 placed · 19 cleared
202
6.1 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDK Nevid#동두천왕
Ambessa · Top
7 / 8 / 7
48.3% KP
37,029
26.8% share
14,811g
277 CS · 8.4/m
Simsons#spfd
Trundle · Jungle
7 / 6 / 13
69% KP
18,098
13.1% share
14,439g
202 CS · 6.1/m
Ghost#올라갑니다
Galio · Mid
3 / 9 / 12
51.7% KP
21,138
15.3% share
11,612g
232 CS · 7/m
T1 Jinbeom#KR3
Jhin · ADC
7 / 7 / 7
48.3% KP
35,148
25.5% share
16,518g
272 CS · 8.2/m
T1 구름#2007
Camille · Support
5 / 12 / 13
62.1% KP
26,526
19.2% share
11,010g
30 CS · 0.9/m
Red side
Victory빵 디#씰룩씰룩
Singed · Top
3 / 10 / 21
57.1% KP
24,893
15.9% share
13,201g
250 CS · 7.6/m
Grizzly#KR3
Qiyana · Jungle
11 / 6 / 13
57.1% KP
34,251
21.9% share
18,627g
254 CS · 7.7/m
世一上天灰灰#Riven
Riven · Mid
14 / 4 / 15
69% KP
40,430
25.8% share
19,271g
273 CS · 8.3/m
Robin#星期日
Corki · ADC
8 / 4 / 16
57.1% KP
45,201
28.9% share
16,392g
304 CS · 9.2/m
댕청잇#KR123
Shen · Support
6 / 5 / 23
69% KP
11,802
7.5% share
11,691g
43 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
