Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 64 days ago
15 / 6 / 6
K / D / A
61.8%
Kill participation
1,199.8
Damage / min
17,713g
542.2 gold / min
48
8 placed · 10 cleared
243
7.4 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPerfecT#132
Ambessa · Top
6 / 5 / 8
43.8% KP
27,949
21% share
14,017g
259 CS · 7.9/m
stay wlth me#KR1
Wukong · Jungle
7 / 6 / 12
59.4% KP
17,278
13% share
16,955g
225 CS · 6.9/m
튼튼짱짱만욱#튼튼짱짱
Hwei · Mid
4 / 1 / 14
56.3% KP
37,001
27.8% share
13,856g
267 CS · 8.2/m
코그모#ΚR1
Kog'Maw · ADC
12 / 10 / 6
56.3% KP
33,034
24.8% share
16,187g
230 CS · 7/m
Selfless#KR11
Camille · Support
3 / 12 / 12
46.9% KP
18,068
13.6% share
10,596g
23 CS · 0.7/m
Red side
Defeat오피투 OP2#OP2
K'Sante · Top
3 / 6 / 10
38.2% KP
17,652
14.5% share
11,887g
220 CS · 6.7/m
Simsons#spfd
Qiyana · Jungle
15 / 6 / 6
61.8% KP
39,192
32.2% share
17,713g
243 CS · 7.4/m
奶熊王#枫哥不是区
Yone · Mid
1 / 5 / 9
29.4% KP
16,830
13.8% share
11,818g
262 CS · 8/m
DK Lucid#KR1
Ashe · ADC
10 / 10 / 9
55.9% KP
29,180
23.9% share
16,752g
270 CS · 8.3/m
Little Bomb#HK1
Seraphine · Support
5 / 5 / 21
76.5% KP
18,999
15.6% share
11,427g
46 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
