Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 60 days ago
5 / 3 / 9
K / D / A
37.8%
Kill participation
863.4
Damage / min
13,322g
486.5 gold / min
43
8 placed · 8 cleared
222
8.1 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory어색했#7766
Fiora · Top
7 / 3 / 9
43.2% KP
26,494
21.1% share
15,020g
267 CS · 9.8/m
Simsons#spfd
Qiyana · Jungle
5 / 3 / 9
37.8% KP
23,642
18.9% share
13,322g
222 CS · 8.1/m
DNS Flip#2008
Cassiopeia · Mid
5 / 4 / 11
43.2% KP
37,024
29.5% share
12,414g
221 CS · 8.1/m
충 치#충치1
Jhin · ADC
10 / 9 / 6
43.2% KP
16,973
13.5% share
12,354g
170 CS · 6.2/m
dy灰白鬼怪#路过人间
Sylas · Support
10 / 2 / 9
51.4% KP
21,281
17% share
11,005g
43 CS · 1.6/m
Red side
DefeatAstra#KR4
Gangplank · Top
3 / 8 / 3
28.6% KP
19,061
19.9% share
10,974g
197 CS · 7.2/m
타 잔#KR1
Cho'Gath · Jungle
3 / 4 / 3
28.6% KP
17,485
18.2% share
9,637g
174 CS · 6.4/m
DK ShowMaker#KR1
Akali · Mid
8 / 4 / 1
42.9% KP
31,970
33.3% share
11,573g
217 CS · 7.9/m
bai se zh1 chuan#qwe1
Yunara · ADC
4 / 11 / 4
38.1% KP
21,465
22.4% share
10,880g
217 CS · 7.9/m
요네 go home#xxxww
Nautilus · Support
3 / 10 / 7
47.6% KP
6,015
6.3% share
8,133g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
