Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 32 days ago
8 / 9 / 14
K / D / A
66.7%
Kill participation
797
Damage / min
12,048g
447.3 gold / min
48
19 placed · 4 cleared
166
6.2 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryshimingnanwei#Mio韩服
Ambessa · Top
9 / 2 / 3
33.3% KP
24,355
21.6% share
14,312g
244 CS · 9.1/m
dylzg#722
Taliyah · Jungle
7 / 4 / 16
63.9% KP
23,931
21.2% share
16,763g
268 CS · 10/m
Reverse1999#KR1
Azir · Mid
6 / 9 / 13
52.8% KP
22,295
19.8% share
11,544g
177 CS · 6.6/m
트타랑#6666
Tristana · ADC
12 / 9 / 12
66.7% KP
31,723
28.1% share
16,087g
196 CS · 7.3/m
DNS Quantum#KR 1
Nautilus · Support
2 / 9 / 21
63.9% KP
10,492
9.3% share
9,013g
30 CS · 1.1/m
Red side
Defeat어흥 놀랐지#KR3
Kennen · Top
3 / 5 / 7
30.3% KP
21,302
21.5% share
10,498g
217 CS · 8.1/m
Simsons#spfd
Lee Sin · Jungle
8 / 9 / 14
66.7% KP
21,466
21.6% share
12,048g
166 CS · 6.2/m
김익동#KR1
Aurelion Sol · Mid
8 / 6 / 11
57.6% KP
18,008
18.1% share
11,420g
182 CS · 6.8/m
로 컨#0214
Ezreal · ADC
6 / 8 / 11
51.5% KP
23,720
23.9% share
14,410g
244 CS · 9.1/m
마우마우 봉기#1952
Camille · Support
8 / 8 / 10
54.5% KP
14,761
14.9% share
10,128g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
