Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Defeat
Ranked Solo/Duo · 28 days ago
3 / 5 / 14
K / D / A
70.8%
Kill participation
806.9
Damage / min
9,667g
391.6 gold / min
36
11 placed · 5 cleared
139
5.6 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 Guardian#KR3
Gwen · Top
6 / 3 / 4
30.3% KP
28,431
28.6% share
12,629g
217 CS · 8.8/m
La La Land#라라랜드
Lee Sin · Jungle
9 / 2 / 14
69.7% KP
21,057
21.2% share
12,661g
191 CS · 7.7/m
たばこ#asd
Talon · Mid
7 / 7 / 11
54.5% KP
24,505
24.7% share
11,344g
170 CS · 6.9/m
xing zhui yue#KR1
Tristana · ADC
7 / 8 / 6
39.4% KP
16,381
16.5% share
13,092g
224 CS · 9.1/m
Minit#0203
Lulu · Support
4 / 5 / 13
51.5% KP
8,882
8.9% share
8,566g
25 CS · 1/m
Red side
DefeatPerfecT#132
Twisted Fate · Top
1 / 6 / 7
33.3% KP
13,063
13.3% share
9,531g
187 CS · 7.6/m
Simsons#spfd
Skarner · Jungle
3 / 5 / 14
70.8% KP
19,917
20.3% share
9,667g
139 CS · 5.6/m
HLE Buddy#5812
Ryze · Mid
10 / 5 / 5
62.5% KP
29,748
30.3% share
13,269g
221 CS · 9/m
중승민#중센조
Kalista · ADC
9 / 9 / 5
58.3% KP
26,065
26.5% share
15,392g
232 CS · 9.4/m
Effort#4444
Renata Glasc · Support
1 / 8 / 12
54.2% KP
9,522
9.7% share
7,284g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
