Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 19 days ago
13 / 4 / 8
K / D / A
47.7%
Kill participation
1,253.9
Damage / min
16,991g
710.9 gold / min
30
7 placed · 4 cleared
206
8.6 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypzz 1#0626
Corki · Top
13 / 6 / 13
59.1% KP
31,543
25.7% share
13,436g
179 CS · 7.5/m
Simsons#spfd
Qiyana · Jungle
13 / 4 / 8
47.7% KP
29,969
24.4% share
16,991g
206 CS · 8.6/m
냐하하#2698
Galio · Mid
7 / 3 / 19
59.1% KP
23,123
18.8% share
11,221g
178 CS · 7.4/m
乌鲁木齐中路#Where
Viktor · ADC
9 / 6 / 15
54.5% KP
30,110
24.5% share
11,999g
167 CS · 7/m
AAAOOO#aoao
Rell · Support
2 / 5 / 24
59.1% KP
8,204
6.7% share
8,337g
38 CS · 1.6/m
Red side
Defeat抖音景德镇剑姬#jdzjj
Fiora · Top
5 / 10 / 4
37.5% KP
14,633
22.8% share
9,230g
136 CS · 5.7/m
Lake Lucerne#kr2
Talon · Jungle
8 / 10 / 7
62.5% KP
19,607
30.5% share
12,495g
147 CS · 6.2/m
Hide on bush#KR1
Locke · Mid
6 / 10 / 4
41.7% KP
13,925
21.7% share
11,108g
170 CS · 7.1/m
OnPi#온 피
Sylas · ADC
5 / 7 / 7
50% KP
11,704
18.2% share
8,995g
147 CS · 6.2/m
Way#꼬마몬
Taric · Support
0 / 7 / 14
58.3% KP
4,394
6.8% share
6,742g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
