Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 13 days ago
12 / 12 / 7
K / D / A
47.5%
Kill participation
911.1
Damage / min
17,211g
472.8 gold / min
60
32 placed · 5 cleared
216
5.9 CS / min
Objective control
3
Dragons
3
Baron
11
Towers
4
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory헤안나 스미레#탕 쿠쿠
K'Sante · Top
4 / 9 / 15
37.3% KP
21,791
13.7% share
13,004g
189 CS · 5.2/m
지긋지긋해#Xin
Qiyana · Jungle
12 / 6 / 13
49% KP
41,004
25.8% share
20,052g
281 CS · 7.7/m
죽기 아니면 살기#0305
Nasus · Mid
17 / 4 / 12
56.9% KP
40,416
25.4% share
17,894g
212 CS · 5.8/m
강 철#샤 넬
Ashe · ADC
12 / 11 / 11
45.1% KP
37,138
23.3% share
21,020g
294 CS · 8.1/m
메탈가루몬#0509
Seraphine · Support
6 / 10 / 31
72.5% KP
18,764
11.8% share
13,047g
20 CS · 0.5/m
Red side
DefeatT1 Midir#KR06
Olaf · Top
11 / 9 / 6
42.5% KP
37,602
21.4% share
15,765g
222 CS · 6.1/m
Simsons#spfd
Lee Sin · Jungle
12 / 12 / 7
47.5% KP
33,165
18.8% share
17,211g
216 CS · 5.9/m
livinli#KR1
Ryze · Mid
9 / 12 / 9
45% KP
54,646
31% share
18,467g
344 CS · 9.5/m
抖音王纪超#26号首秀
Xerath · ADC
7 / 8 / 11
45% KP
40,883
23.2% share
17,311g
323 CS · 8.9/m
BFX Slayer#0415
Nautilus · Support
1 / 11 / 19
50% KP
9,801
5.6% share
10,669g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
