Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 9 days ago
16 / 7 / 6
K / D / A
71%
Kill participation
953.5
Damage / min
14,697g
479.5 gold / min
57
28 placed · 5 cleared
194
6.3 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音丶cry毛#mio韩服
Jax · Top
5 / 6 / 7
41.4% KP
20,101
17.3% share
11,229g
198 CS · 6.5/m
Kimman#zxfkk
Nocturne · Jungle
4 / 8 / 14
62.1% KP
20,438
17.5% share
11,481g
169 CS · 5.5/m
Pungyeon#0116
Syndra · Mid
11 / 3 / 8
65.5% KP
34,048
29.2% share
18,317g
285 CS · 9.3/m
노익스강#noex
Caitlyn · ADC
9 / 6 / 10
65.5% KP
33,112
28.4% share
14,561g
230 CS · 7.5/m
헤 돈#KR1
Braum · Support
0 / 8 / 21
72.4% KP
8,812
7.6% share
8,768g
20 CS · 0.7/m
Red side
DefeatSelfless#KR11
Kennen · Top
9 / 3 / 8
54.8% KP
37,334
31.7% share
12,981g
197 CS · 6.4/m
Simsons#spfd
Lee Sin · Jungle
16 / 7 / 6
71% KP
29,226
24.8% share
14,697g
194 CS · 6.3/m
gaubeo202#KR1
Ryze · Mid
3 / 5 / 8
35.5% KP
19,897
16.9% share
12,072g
268 CS · 8.7/m
Blue#KR33
Miss Fortune · ADC
3 / 7 / 10
41.9% KP
23,645
20.1% share
13,005g
236 CS · 7.7/m
헤안나 스미레#탕 쿠쿠
Rakan · Support
0 / 7 / 17
54.8% KP
7,702
6.5% share
8,041g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
