Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 7 days ago
3 / 7 / 7
K / D / A
62.5%
Kill participation
651.5
Damage / min
10,311g
373.4 gold / min
35
17 placed · 0 cleared
164
5.9 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOnFleek#KR2
Jax · Top
2 / 6 / 3
31.3% KP
25,959
24.2% share
10,942g
221 CS · 8/m
Simsons#spfd
Lee Sin · Jungle
3 / 7 / 7
62.5% KP
17,992
16.8% share
10,311g
164 CS · 5.9/m
쪼렙이다말로하자#KR1
Zoe · Mid
1 / 9 / 5
37.5% KP
19,894
18.5% share
10,451g
205 CS · 7.4/m
죽을 만큼 아파서#Alive
Kai'Sa · ADC
10 / 5 / 0
62.5% KP
37,317
34.8% share
15,276g
256 CS · 9.3/m
小贱贱sup#Mio韩服
Rakan · Support
0 / 5 / 9
56.3% KP
6,181
5.8% share
7,277g
48 CS · 1.7/m
Red side
VictoryDK ShowMaker#KR1
Renekton · Top
5 / 4 / 5
31.3% KP
26,396
23.7% share
11,455g
242 CS · 8.8/m
오 너#111
Cho'Gath · Jungle
11 / 2 / 13
75% KP
27,782
24.9% share
13,306g
187 CS · 6.8/m
죽기 아니면 살기#0305
Kayle · Mid
12 / 5 / 9
65.6% KP
24,822
22.3% share
13,717g
228 CS · 8.3/m
피그차이나#KR1
Tristana · ADC
2 / 3 / 12
43.8% KP
25,335
22.7% share
12,024g
218 CS · 7.9/m
부스터#11111
Alistar · Support
2 / 2 / 16
56.3% KP
7,111
6.4% share
8,394g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
