Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 7 days ago
19 / 4 / 13
K / D / A
68.1%
Kill participation
2,214.8
Damage / min
18,860g
750.4 gold / min
45
7 placed · 8 cleared
200
8 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryliziyen#Gam
Olaf · Top
6 / 4 / 3
19.1% KP
15,872
10.8% share
11,819g
221 CS · 8.8/m
Simsons#spfd
Jayce · Jungle
19 / 4 / 13
68.1% KP
55,666
38% share
18,860g
200 CS · 8/m
Tear#BLG
Taliyah · Mid
7 / 5 / 18
53.2% KP
28,358
19.4% share
14,085g
218 CS · 8.7/m
Peyz#KR11
Aphelios · ADC
13 / 9 / 8
44.7% KP
38,820
26.5% share
16,789g
207 CS · 8.2/m
Duro#Gen
Nautilus · Support
2 / 6 / 17
40.4% KP
7,649
5.2% share
7,809g
20 CS · 0.8/m
Red side
Defeatkiin#KR1
Naafiri · Top
2 / 8 / 2
14.3% KP
17,035
18.6% share
8,857g
209 CS · 8.3/m
서릿빛 겨울의 설흔#잔 향
Cho'Gath · Jungle
4 / 8 / 7
39.3% KP
12,589
13.7% share
9,247g
141 CS · 5.6/m
抖音丶小猪仔#小猪仔
Elise · Mid
9 / 11 / 4
46.4% KP
19,189
20.9% share
10,494g
135 CS · 5.4/m
DK Smash#KR7
Kalista · ADC
11 / 10 / 8
67.9% KP
31,987
34.9% share
14,927g
208 CS · 8.3/m
T1 구름#2007
Renata Glasc · Support
2 / 10 / 17
67.9% KP
10,825
11.8% share
7,879g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
