Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 6 days ago
13 / 5 / 15
K / D / A
63.6%
Kill participation
846.5
Damage / min
14,003g
537.9 gold / min
49
25 placed · 7 cleared
176
6.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbababaabam#KR1
Jayce · Top
2 / 11 / 5
41.2% KP
14,945
18.6% share
9,367g
170 CS · 6.5/m
kaisa#good
Elise · Jungle
5 / 5 / 2
41.2% KP
14,899
18.6% share
9,521g
141 CS · 5.4/m
현 준#0420
Lissandra · Mid
2 / 6 / 9
64.7% KP
16,180
20.2% share
8,711g
173 CS · 6.6/m
Peyz#KR11
Tristana · ADC
5 / 11 / 8
76.5% KP
25,141
31.4% share
13,140g
233 CS · 9/m
永远输不完#三分王
Lulu · Support
3 / 11 / 11
82.4% KP
8,987
11.2% share
7,989g
33 CS · 1.3/m
Red side
VictoryPhantasm#korea
Akshan · Top
19 / 0 / 5
54.5% KP
33,650
34% share
16,729g
241 CS · 9.3/m
Simsons#spfd
Lee Sin · Jungle
13 / 5 / 15
63.6% KP
22,036
22.2% share
14,003g
176 CS · 6.8/m
AAAwendyAAA#zypp
Locke · Mid
6 / 5 / 10
36.4% KP
18,668
18.8% share
9,760g
182 CS · 7/m
봄방학기간#KR1
Yunara · ADC
5 / 5 / 19
54.5% KP
19,676
19.9% share
12,475g
218 CS · 8.4/m
Celine#KR33
Shen · Support
1 / 2 / 28
65.9% KP
5,020
5.1% share
8,593g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
