Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 5 days ago
10 / 1 / 7
K / D / A
58.6%
Kill participation
933.8
Damage / min
13,608g
582.8 gold / min
39
19 placed · 6 cleared
211
9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydelete#S T
Pantheon · Top
3 / 4 / 6
31% KP
11,814
13.9% share
9,410g
166 CS · 7.1/m
Simsons#spfd
Lee Sin · Jungle
10 / 1 / 7
58.6% KP
21,805
25.6% share
13,608g
211 CS · 9/m
抖音柔风亚索#Mio韩服
Yone · Mid
6 / 0 / 9
51.7% KP
23,511
27.6% share
12,836g
239 CS · 10.2/m
길가다가까까사달라고조르는이도윤#KR1
Taliyah · ADC
4 / 2 / 5
31% KP
20,074
23.5% share
10,717g
207 CS · 8.9/m
SIRIUSS#KR 1
Poppy · Support
6 / 0 / 9
51.7% KP
8,039
9.4% share
8,675g
19 CS · 0.8/m
Red side
DefeatBRO IDEA#2006
Caitlyn · Top
0 / 6 / 2
28.6% KP
13,611
23.7% share
7,701g
201 CS · 8.6/m
DK Lucid#KR1
Nidalee · Jungle
1 / 6 / 0
14.3% KP
7,682
13.4% share
7,935g
168 CS · 7.2/m
gaubeo202#KR1
Lucian · Mid
4 / 8 / 0
57.1% KP
17,067
29.8% share
9,065g
183 CS · 7.8/m
let it be#0815
Tristana · ADC
2 / 4 / 0
28.6% KP
15,535
27.1% share
10,368g
226 CS · 9.7/m
Duro#Gen
Alistar · Support
0 / 5 / 4
57.1% KP
3,469
6% share
5,701g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
