Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 3 days ago
6 / 7 / 2
K / D / A
25%
Kill participation
614.2
Damage / min
10,602g
364.5 gold / min
27
9 placed · 2 cleared
180
6.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat출동출동119#123
Rumble · Top
4 / 4 / 12
61.5% KP
35,287
34.6% share
11,133g
222 CS · 7.6/m
13day#Kyoka
Viego · Jungle
9 / 6 / 9
69.2% KP
21,126
20.7% share
16,544g
221 CS · 7.6/m
Tempester#KR3
Locke · Mid
9 / 6 / 12
80.8% KP
23,427
23% share
12,031g
211 CS · 7.3/m
헤안나 스미레#탕 쿠쿠
Tristana · ADC
4 / 8 / 11
57.7% KP
15,185
14.9% share
13,585g
259 CS · 8.9/m
내말들리니왜이렇게말렸어#찬성정
Alistar · Support
0 / 9 / 19
73.1% KP
6,890
6.8% share
7,552g
24 CS · 0.8/m
Red side
VictorySimsons#spfd
Pantheon · Top
6 / 7 / 2
25% KP
17,862
15.8% share
10,602g
180 CS · 6.2/m
와구카운터#아프지
Nidalee · Jungle
5 / 3 / 20
78.1% KP
23,124
20.5% share
14,704g
228 CS · 7.8/m
자다깨서물달라고칭얼대는이도윤#KR1
Aurora · Mid
8 / 2 / 12
62.5% KP
35,417
31.4% share
14,196g
240 CS · 8.3/m
HLE Gumayusi#0298
Draven · ADC
11 / 8 / 8
59.4% KP
28,337
25.1% share
17,544g
280 CS · 9.6/m
T1 Aether#KR33
Braum · Support
2 / 6 / 21
71.9% KP
8,082
7.2% share
9,309g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
