Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 2 days ago
10 / 6 / 10
K / D / A
46.5%
Kill participation
1,006
Damage / min
13,470g
519.7 gold / min
38
24 placed · 3 cleared
209
8.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat자신감을잃지말자#KR1
Jayce · Top
8 / 8 / 7
65.2% KP
29,008
32.3% share
11,973g
202 CS · 7.8/m
zhang wen zi#KR1
Ambessa · Jungle
7 / 8 / 5
52.2% KP
20,990
23.4% share
12,109g
161 CS · 6.2/m
Daemi#F A
Syndra · Mid
5 / 6 / 6
47.8% KP
20,508
22.8% share
10,955g
218 CS · 8.4/m
BRO Wooper#KR3
Aphelios · ADC
2 / 11 / 4
26.1% KP
12,965
14.4% share
9,677g
165 CS · 6.4/m
키보드에음료쏟아서고장내는이도윤#KR1
Thresh · Support
1 / 10 / 7
34.8% KP
6,384
7.1% share
7,184g
41 CS · 1.6/m
Red side
Victory乌鲁木齐中路#Where
Irelia · Top
8 / 7 / 1
20.9% KP
17,303
15.1% share
13,501g
222 CS · 8.6/m
Simsons#spfd
Lee Sin · Jungle
10 / 6 / 10
46.5% KP
26,071
22.7% share
13,470g
209 CS · 8.1/m
Witt#123
Zoe · Mid
12 / 4 / 10
51.2% KP
31,437
27.4% share
12,004g
159 CS · 6.1/m
헤안나 스미레#탕 쿠쿠
Ezreal · ADC
11 / 2 / 13
55.8% KP
31,169
27.2% share
15,834g
220 CS · 8.5/m
들개처럼#KR1
Bard · Support
2 / 4 / 22
55.8% KP
8,697
7.6% share
9,049g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
