Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · Yesterday
10 / 4 / 15
K / D / A
62.5%
Kill participation
955.9
Damage / min
17,322g
621.2 gold / min
50
10 placed · 12 cleared
259
9.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat태양물고기#6797
Gangplank · Top
5 / 6 / 8
38.2% KP
23,345
22.4% share
10,335g
176 CS · 6.3/m
포기하지마 소년#123
Talon · Jungle
7 / 10 / 11
52.9% KP
26,794
25.7% share
13,190g
206 CS · 7.4/m
Seungyoon#Beak
Locke · Mid
15 / 12 / 8
67.6% KP
30,323
29.1% share
14,016g
160 CS · 5.7/m
let it be#0815
Tristana · ADC
2 / 8 / 4
17.6% KP
10,466
10% share
11,047g
207 CS · 7.4/m
Phantasm#korea
Bard · Support
5 / 4 / 18
67.6% KP
13,403
12.8% share
9,478g
23 CS · 0.8/m
Red side
VictoryThe Herta#Hokai
Pantheon · Top
4 / 3 / 7
27.5% KP
17,975
14.2% share
10,886g
218 CS · 7.8/m
Simsons#spfd
Jayce · Jungle
10 / 4 / 15
62.5% KP
26,655
21% share
17,322g
259 CS · 9.3/m
chiikawa#2626
Aurora · Mid
10 / 8 / 14
60% KP
38,396
30.3% share
13,767g
202 CS · 7.2/m
노익스강#noex
Ezreal · ADC
10 / 9 / 11
52.5% KP
27,856
22% share
15,906g
222 CS · 8/m
출동출동119#123
Camille · Support
6 / 10 / 13
47.5% KP
15,818
12.5% share
10,156g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
