Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · Yesterday
10 / 5 / 5
K / D / A
53.6%
Kill participation
659.2
Damage / min
15,453g
470.4 gold / min
55
33 placed · 4 cleared
247
7.5 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
5
Inhibitors
1
Herald
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat乌鲁木齐中路#Where
Olaf · Top
5 / 4 / 4
32.1% KP
15,037
16.4% share
12,001g
187 CS · 5.7/m
Simsons#spfd
Lee Sin · Jungle
10 / 5 / 5
53.6% KP
21,655
23.6% share
15,453g
247 CS · 7.5/m
김동찬#0718
Zoe · Mid
7 / 4 / 9
57.1% KP
30,693
33.4% share
13,891g
231 CS · 7/m
Cypher#2144
Xayah · ADC
4 / 4 / 8
42.9% KP
19,033
20.7% share
17,169g
299 CS · 9.1/m
Pollu#0107
Rakan · Support
2 / 5 / 17
67.9% KP
5,392
5.9% share
10,224g
23 CS · 0.7/m
Red side
VictoryThe Herta#Hokai
Pantheon · Top
3 / 7 / 5
36.4% KP
15,633
14.2% share
12,665g
244 CS · 7.4/m
KRX Willer#KRX
Naafiri · Jungle
3 / 5 / 16
86.4% KP
15,109
13.7% share
13,532g
213 CS · 6.5/m
자이라쿤#성 호
Zyra · Mid
4 / 6 / 11
68.2% KP
35,463
32.1% share
15,461g
294 CS · 8.9/m
let it be#0815
Aphelios · ADC
12 / 6 / 5
77.3% KP
36,793
33.3% share
24,437g
388 CS · 11.8/m
Let me sup#KR1
Thresh · Support
0 / 4 / 16
72.7% KP
7,462
6.8% share
9,408g
45 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
