Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 6 hours ago
9 / 10 / 13
K / D / A
62.9%
Kill participation
1,113.9
Damage / min
18,539g
540.8 gold / min
28
6 placed · 5 cleared
195
5.7 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCasting#KR11
Olaf · Top
4 / 4 / 5
24.3% KP
25,303
19.1% share
15,339g
305 CS · 8.9/m
지긋지긋해#Xin
Kha'Zix · Jungle
11 / 5 / 10
56.8% KP
28,162
21.3% share
17,032g
263 CS · 7.7/m
Sixten#Ekko
Ekko · Mid
9 / 7 / 5
37.8% KP
31,874
24.1% share
16,419g
289 CS · 8.4/m
Bull#480
Ezreal · ADC
5 / 10 / 12
45.9% KP
30,737
23.2% share
15,991g
275 CS · 8/m
AAAwendyAAA#zypp
Pantheon · Support
8 / 9 / 10
48.6% KP
16,255
12.3% share
12,285g
51 CS · 1.5/m
Red side
VictoryKisara Yagyu#執行者
K'Sante · Top
2 / 3 / 12
40% KP
16,906
12.1% share
13,892g
260 CS · 7.6/m
Simsons#spfd
Jayce · Jungle
9 / 10 / 13
62.9% KP
38,188
27.3% share
18,539g
195 CS · 5.7/m
Naruto#Helix
Yone · Mid
9 / 9 / 3
34.3% KP
29,188
20.8% share
15,620g
251 CS · 7.3/m
SRY#EEE
Caitlyn · ADC
11 / 8 / 8
54.3% KP
35,183
25.1% share
20,296g
329 CS · 9.6/m
평 타#BASIC
Zoe · Support
4 / 7 / 10
40% KP
20,584
14.7% share
11,676g
43 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
