Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 2 hours ago
11 / 5 / 5
K / D / A
36.4%
Kill participation
613.8
Damage / min
13,644g
463.3 gold / min
41
21 placed · 2 cleared
205
7 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory차가운코끼리#KR0
Olaf · Top
12 / 3 / 5
38.6% KP
26,057
23.3% share
13,953g
262 CS · 8.9/m
Simsons#spfd
Lee Sin · Jungle
11 / 5 / 5
36.4% KP
18,076
16.1% share
13,644g
205 CS · 7/m
Qnayia#ztmy
Sylas · Mid
8 / 6 / 9
38.6% KP
24,746
22.1% share
12,443g
205 CS · 7/m
FA Kingdom#KR1
Caitlyn · ADC
10 / 3 / 8
40.9% KP
23,454
20.9% share
17,587g
294 CS · 10/m
소년가장 원딜#KR1
Lux · Support
3 / 2 / 21
54.5% KP
19,694
17.6% share
10,550g
44 CS · 1.5/m
Red side
Defeat시비걸면지상렬#KR1
Vayne · Top
2 / 10 / 3
26.3% KP
15,464
16% share
10,936g
214 CS · 7.3/m
관 모#KR2
Zyra · Jungle
0 / 10 / 6
31.6% KP
14,841
15.4% share
10,337g
201 CS · 6.8/m
길가다가까까사달라고조르는이도윤#KR1
Jayce · Mid
9 / 4 / 5
73.7% KP
26,855
27.8% share
16,051g
290 CS · 9.8/m
let it be#0815
Kai'Sa · ADC
7 / 6 / 8
78.9% KP
26,164
27.1% share
17,099g
265 CS · 9/m
EDG BuLLDoG#KR2
Neeko · Support
1 / 14 / 5
31.6% KP
13,263
13.7% share
7,660g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
