Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Normal Draft · 347 days ago
14 / 4 / 1
K / D / A
62.5%
Kill participation
1,479.5
Damage / min
11,709g
552.7 gold / min
12
6 placed · 2 cleared
196
9.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLvThong#NA1
Malphite · Top
3 / 4 / 3
50% KP
12,379
30.7% share
6,669g
103 CS · 4.9/m
Nhìn Cái Đầu B#8482
Shaco · Jungle
5 / 2 / 3
66.7% KP
9,314
23.1% share
8,777g
138 CS · 6.5/m
Duck McGee#NA1
Kassadin · Mid
3 / 3 / 2
41.7% KP
6,351
15.7% share
7,520g
150 CS · 7.1/m
Evuarn#NA1
Vayne · ADC
0 / 7 / 3
25% KP
7,444
18.4% share
5,493g
88 CS · 4.2/m
Senior 305#NA1
Braum · Support
1 / 8 / 4
41.7% KP
4,884
12.1% share
5,398g
27 CS · 1.3/m
Red side
VictorySquelvis#5780
Trundle · Top
3 / 2 / 0
12.5% KP
4,751
8% share
8,763g
136 CS · 6.4/m
DriedKnight#1746
Olaf · Jungle
1 / 1 / 9
41.7% KP
7,153
12% share
8,420g
133 CS · 6.3/m
alinaarmy#NA1
Lux · ADC
6 / 2 / 6
50% KP
11,041
18.5% share
8,104g
124 CS · 5.9/m
SirZepre#NA1
Kalista · Mid
14 / 4 / 1
62.5% KP
31,340
52.6% share
11,709g
196 CS · 9.3/m
Porty#Cleo
Soraka · Support
0 / 3 / 14
58.3% KP
5,329
8.9% share
6,293g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
