Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Miss Fortune
Victory
Ranked Solo/Duo · 306 days ago
6 / 8 / 8
K / D / A
36.8%
Kill participation
873.8
Damage / min
14,928g
466 gold / min
16
9 placed · 3 cleared
279
8.7 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcannedmeat025#NA1
Gnar · Top
0 / 8 / 9
30% KP
18,860
16.1% share
9,875g
179 CS · 5.6/m
art of war#kirra
Rengar · Jungle
11 / 8 / 7
60% KP
23,477
20% share
13,937g
188 CS · 5.9/m
AbdielDark#KUIN
Veigar · Mid
9 / 7 / 7
53.3% KP
26,615
22.7% share
15,429g
224 CS · 7/m
Draven baka#baka
Smolder · ADC
10 / 7 / 9
63.3% KP
41,388
35.2% share
15,330g
264 CS · 8.2/m
mmmmmmmmnmmnmmmn#mmmmm
Karma · Support
0 / 8 / 17
56.7% KP
7,083
6% share
7,599g
23 CS · 0.7/m
Red side
VictoryDARKSEID#133
Jax · Top
14 / 6 / 8
57.9% KP
34,906
26.4% share
16,884g
206 CS · 6.4/m
YELLOWSUPERCAR#VROOM
Talon · Jungle
10 / 3 / 8
47.4% KP
19,874
15% share
14,934g
249 CS · 7.8/m
DO THE MONA LISA#TYBG
Xerath · Mid
5 / 5 / 18
60.5% KP
33,723
25.5% share
13,621g
215 CS · 6.7/m
SirZepre#NA1
Miss Fortune · ADC
6 / 8 / 8
36.8% KP
27,991
21.2% share
14,928g
279 CS · 8.7/m
Shlo#ooooo
Bard · Support
3 / 8 / 13
42.1% KP
15,640
11.8% share
9,852g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
