Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 306 days ago
2 / 8 / 5
K / D / A
53.8%
Kill participation
783.1
Damage / min
10,117g
373.1 gold / min
11
9 placed · 2 cleared
223
8.2 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJeffrWu#NA1
Nidalee · Top
10 / 3 / 12
46.8% KP
22,168
23.3% share
14,024g
203 CS · 7.5/m
iMiss#Teng
Taliyah · Jungle
16 / 3 / 8
51.1% KP
26,341
27.7% share
15,871g
215 CS · 7.9/m
Sudden#NA2
Smolder · Mid
6 / 3 / 12
38.3% KP
14,786
15.5% share
13,639g
241 CS · 8.9/m
烂命一条#xiaoc
Tristana · ADC
4 / 3 / 7
23.4% KP
10,182
10.7% share
12,106g
177 CS · 6.5/m
Samwise#258
Sylas · Support
11 / 2 / 15
55.3% KP
21,785
22.9% share
12,088g
34 CS · 1.3/m
Red side
DefeatIonianBoot#NA1
Mordekaiser · Top
3 / 8 / 1
30.8% KP
8,938
11.4% share
10,245g
186 CS · 6.9/m
Cactus#9285
Kayn · Jungle
2 / 10 / 4
46.2% KP
14,401
18.3% share
10,414g
185 CS · 6.8/m
AnswerAi#AMOR
Mel · Mid
5 / 12 / 2
53.8% KP
23,384
29.7% share
10,845g
159 CS · 5.9/m
SirZepre#NA1
Sivir · ADC
2 / 8 / 5
53.8% KP
21,235
27% share
10,117g
223 CS · 8.2/m
Shlo#ooooo
Bard · Support
1 / 9 / 5
46.2% KP
10,692
13.6% share
6,805g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
