Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Solo/Duo · 306 days ago
2 / 8 / 5
K / D / A
58.3%
Kill participation
709.3
Damage / min
9,879g
389.7 gold / min
10
8 placed · 0 cleared
210
8.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTSM CHRIS HANSEN#flip
Karma · Top
2 / 6 / 0
16.7% KP
10,995
18.1% share
7,448g
156 CS · 6.2/m
ojinda#NA1
Jarvan IV · Jungle
7 / 6 / 2
75% KP
13,814
22.7% share
10,641g
143 CS · 5.6/m
ICahriYou#Piano
Ahri · Mid
0 / 8 / 1
8.3% KP
8,964
14.7% share
8,441g
200 CS · 7.9/m
SirZepre#NA1
Caitlyn · ADC
2 / 8 / 5
58.3% KP
17,982
29.6% share
9,879g
210 CS · 8.3/m
Shlo#ooooo
Bard · Support
1 / 7 / 9
83.3% KP
9,035
14.9% share
6,725g
24 CS · 0.9/m
Red side
VictoryFriendly EggRoll#VCLUB
Swain · Top
6 / 1 / 9
42.9% KP
20,431
21.4% share
12,097g
210 CS · 8.3/m
WerWerWer#CORY
Graves · Jungle
9 / 0 / 6
42.9% KP
14,744
15.4% share
12,862g
195 CS · 7.7/m
skuukzky#1794
Sylas · Mid
11 / 1 / 8
54.3% KP
30,722
32.2% share
13,215g
206 CS · 8.1/m
killman72#NA1
Miss Fortune · ADC
8 / 4 / 6
40% KP
17,324
18.1% share
11,125g
188 CS · 7.4/m
Lucås#NA1
Morgana · Support
1 / 6 / 14
42.9% KP
12,316
12.9% share
8,003g
37 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
