Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 300 days ago
0 / 7 / 5
K / D / A
38.5%
Kill participation
905.1
Damage / min
7,768g
323 gold / min
19
8 placed · 3 cleared
176
7.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDivergent Star#Simon
Cassiopeia · Top
1 / 2 / 2
23.1% KP
19,325
25.8% share
9,795g
236 CS · 9.8/m
SNL#NA1
Jarvan IV · Jungle
6 / 8 / 5
84.6% KP
6,962
9.3% share
9,590g
138 CS · 5.7/m
zeze#mocha
Yone · Mid
4 / 6 / 4
61.5% KP
19,883
26.5% share
11,087g
187 CS · 7.8/m
SirZepre#NA1
Sivir · ADC
0 / 7 / 5
38.5% KP
21,768
29% share
7,768g
176 CS · 7.3/m
Shlo#ooooo
Lulu · Support
2 / 7 / 3
38.5% KP
6,997
9.3% share
5,936g
22 CS · 0.9/m
Red side
VictoryCANECANECANECANE#NA1
Nasus · Top
3 / 3 / 7
33.3% KP
12,099
14.6% share
8,442g
117 CS · 4.9/m
S Key Abuser#NA1
Taliyah · Jungle
8 / 4 / 12
66.7% KP
20,910
25.2% share
11,060g
174 CS · 7.2/m
Dressed4Murda#BURR
Karma · Mid
1 / 1 / 9
33.3% KP
10,989
13.3% share
8,711g
167 CS · 6.9/m
TubbyTiger#NA1
Caitlyn · ADC
13 / 2 / 8
70% KP
24,974
30.1% share
13,419g
188 CS · 7.8/m
Hektic#dani
Sona · Support
5 / 3 / 17
73.3% KP
13,949
16.8% share
9,342g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
