Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 293 days ago
8 / 9 / 6
K / D / A
58.3%
Kill participation
1,399.1
Damage / min
11,099g
428 gold / min
10
7 placed · 1 cleared
169
6.5 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEcho#0428
Darius · Top
9 / 4 / 5
34.1% KP
18,190
16.1% share
11,045g
163 CS · 6.3/m
うたかた#wzq
Xin Zhao · Jungle
17 / 4 / 10
65.9% KP
39,279
34.7% share
14,928g
176 CS · 6.8/m
Wundrew#VWK
Katarina · Mid
9 / 7 / 8
41.5% KP
28,340
25% share
11,673g
148 CS · 5.7/m
Laaemel#NA1
Swain · ADC
6 / 4 / 19
61% KP
18,528
16.4% share
10,420g
140 CS · 5.4/m
Drugs arent Cool#monky
Leona · Support
0 / 5 / 17
41.5% KP
8,888
7.8% share
7,365g
22 CS · 0.8/m
Red side
Defeatlpoklpok#NA2
Gnar · Top
2 / 7 / 3
20.8% KP
23,726
22.9% share
8,662g
170 CS · 6.6/m
Hiyori Shiina#2004
Jax · Jungle
11 / 10 / 3
58.3% KP
19,321
18.6% share
12,015g
95 CS · 3.7/m
BarkZook#4FUN4
Galio · Mid
3 / 8 / 7
41.7% KP
13,362
12.9% share
7,956g
124 CS · 4.8/m
SirZepre#NA1
Ezreal · ADC
8 / 9 / 6
58.3% KP
36,284
35% share
11,099g
169 CS · 6.5/m
Shlo#ooooo
Bard · Support
0 / 7 / 13
54.2% KP
11,083
10.7% share
7,090g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
