Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Summoner's Rift · 291 days ago
13 / 4 / 5
K / D / A
64.3%
Kill participation
2,471.7
Damage / min
15,264g
710.5 gold / min
10
8 placed · 2 cleared
154
7.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWarwick Pawjob#NA1
Olaf · Top
2 / 5 / 1
13.6% KP
15,860
17.1% share
10,915g
91 CS · 4.2/m
Hot Yasuo Futa#6831
Sion · Jungle
9 / 6 / 2
50% KP
19,239
20.7% share
12,076g
121 CS · 5.6/m
FireBird2023#iz135
Vex · Mid
7 / 5 / 4
50% KP
25,319
27.2% share
11,160g
128 CS · 6/m
Espeon#sugar
Jinx · ADC
3 / 7 / 8
50% KP
27,835
29.9% share
11,250g
118 CS · 5.5/m
Night Tide#8259
Soraka · Support
1 / 5 / 6
31.8% KP
4,714
5.1% share
10,503g
7 CS · 0.3/m
Red side
Victoryferonear#NA1
Illaoi · Top
7 / 3 / 6
46.4% KP
24,734
23.7% share
15,531g
155 CS · 7.2/m
Khỉ#BNANA
Nunu & Willump · Jungle
6 / 4 / 4
35.7% KP
12,825
12.3% share
13,787g
135 CS · 6.3/m
qtpookiee#3889
Gnar · Mid
0 / 10 / 1
3.6% KP
2,580
2.5% share
11,308g
16 CS · 0.7/m
SirZepre#NA1
Ezreal · ADC
13 / 4 / 5
64.3% KP
53,101
50.9% share
15,264g
154 CS · 7.2/m
Ickstick#5144
Soraka · Support
2 / 3 / 22
85.7% KP
11,176
10.7% share
12,470g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
