Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Summoner's Rift · 291 days ago
16 / 9 / 3
K / D / A
61.3%
Kill participation
2,787.3
Damage / min
27,986g
924.1 gold / min
19
9 placed · 1 cleared
273
9 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeaturmom#MAA
Garen · Top
11 / 10 / 1
30.8% KP
33,872
26.1% share
21,040g
246 CS · 8.1/m
Cbawss1080#NA1
Lillia · Jungle
8 / 5 / 4
30.8% KP
21,988
16.9% share
19,064g
223 CS · 7.4/m
wosk34#NA1
Vex · Mid
4 / 6 / 9
33.3% KP
26,676
20.5% share
19,150g
167 CS · 5.5/m
Sinvel#NA1
Miss Fortune · ADC
14 / 5 / 4
46.2% KP
25,548
19.7% share
19,306g
180 CS · 5.9/m
Chief SOHCAHTOA#NA1
Maokai · Support
2 / 5 / 16
46.2% KP
21,786
16.8% share
18,175g
71 CS · 2.3/m
Red side
VictoryDegenerate Iron#NA1
Gangplank · Top
7 / 6 / 5
38.7% KP
31,239
19.3% share
20,910g
215 CS · 7.1/m
Kris#Allen
Kayn · Jungle
3 / 9 / 2
16.1% KP
22,851
14.1% share
20,311g
162 CS · 5.3/m
Klaris Llfiend#NA5
Kayle · Mid
5 / 3 / 4
29% KP
20,844
12.9% share
22,038g
270 CS · 8.9/m
SirZepre#NA1
Tristana · ADC
16 / 9 / 3
61.3% KP
84,410
52.2% share
27,986g
273 CS · 9/m
qtpookiee#3889
Janna · Support
0 / 12 / 11
35.5% KP
2,423
1.5% share
19,847g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
