Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Flex · 288 days ago
5 / 7 / 4
K / D / A
52.9%
Kill participation
1,180.4
Damage / min
16,339g
451.6 gold / min
16
11 placed · 4 cleared
343
9.5 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMejai#NA1
Kled · Top
7 / 4 / 15
55% KP
49,759
29.9% share
18,761g
298 CS · 8.2/m
doodwheresmycar#NA1
Viego · Jungle
12 / 3 / 9
52.5% KP
33,060
19.9% share
17,834g
288 CS · 8/m
Veleno#kmj
Akali · Mid
12 / 1 / 8
50% KP
33,075
19.9% share
15,618g
256 CS · 7.1/m
Better Top#NA1
Lucian · ADC
8 / 5 / 14
55% KP
42,599
25.6% share
15,657g
263 CS · 7.3/m
bambi#uwu
Milio · Support
1 / 4 / 27
70% KP
7,927
4.8% share
10,448g
18 CS · 0.5/m
Red side
Defeatex nihilo#dream
Fiora · Top
8 / 8 / 3
64.7% KP
49,020
29.2% share
16,421g
251 CS · 6.9/m
ΙιΙιΙιΙιΙιΙιΙιΙι#ΙΙΙI
Zyra · Jungle
0 / 7 / 8
47.1% KP
26,052
15.5% share
10,288g
196 CS · 5.4/m
Moss#LikeA
Cho'Gath · Mid
3 / 8 / 4
41.2% KP
32,337
19.3% share
14,010g
283 CS · 7.8/m
SirZepre#NA1
Sivir · ADC
5 / 7 / 4
52.9% KP
42,710
25.5% share
16,339g
343 CS · 9.5/m
Kodeki#こうべ
Rakan · Support
1 / 10 / 13
82.4% KP
17,506
10.4% share
8,970g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
