Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Victory
Ranked Flex · 288 days ago
6 / 4 / 4
K / D / A
43.5%
Kill participation
977.4
Damage / min
15,265g
555.8 gold / min
14
9 placed · 3 cleared
277
10.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNabissi#NA01
Zaahen · Top
4 / 8 / 0
26.7% KP
13,811
18.4% share
9,720g
169 CS · 6.2/m
The Largest#LARGE
Lee Sin · Jungle
5 / 3 / 2
46.7% KP
8,059
10.7% share
9,822g
142 CS · 5.2/m
Josh LA#NA1
Cassiopeia · Mid
2 / 4 / 4
40% KP
22,130
29.5% share
9,925g
224 CS · 8.2/m
Ahlstrom#NA1
Jhin · ADC
4 / 3 / 2
40% KP
19,637
26.1% share
10,014g
203 CS · 7.4/m
Hezi#blue
Bard · Support
0 / 5 / 10
66.7% KP
11,485
15.3% share
7,311g
33 CS · 1.2/m
Red side
Victoryex nihilo#dream
Darius · Top
6 / 3 / 8
60.9% KP
18,614
15.7% share
11,975g
172 CS · 6.3/m
ΙιΙιΙιΙιΙιΙιΙιΙι#ΙΙΙI
Zyra · Jungle
5 / 1 / 5
43.5% KP
17,708
14.9% share
11,460g
212 CS · 7.7/m
Moss#LikeA
Yone · Mid
5 / 4 / 7
52.2% KP
33,947
28.6% share
13,032g
248 CS · 9/m
SirZepre#NA1
Caitlyn · ADC
6 / 4 / 4
43.5% KP
26,847
22.6% share
15,265g
277 CS · 10.1/m
end zionism#shogo
Nidalee · Support
1 / 3 / 11
52.2% KP
21,518
18.1% share
8,957g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
