Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Normal Draft · 287 days ago
10 / 4 / 4
K / D / A
73.7%
Kill participation
1,134.9
Damage / min
16,626g
581 gold / min
16
9 placed · 2 cleared
240
8.4 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPheonink#NA1
Kennen · Top
2 / 7 / 5
36.8% KP
17,069
17.3% share
8,931g
176 CS · 6.2/m
Nyanko Nya#2030
Fiddlesticks · Jungle
2 / 5 / 3
26.3% KP
9,981
10.1% share
9,941g
158 CS · 5.5/m
Shlo#ooooo
Master Yi · Mid
2 / 11 / 2
21.1% KP
19,684
20% share
9,897g
183 CS · 6.4/m
SirZepre#NA1
Caitlyn · ADC
10 / 4 / 4
73.7% KP
32,477
32.9% share
16,626g
240 CS · 8.4/m
alixso#NA1
Karma · Support
3 / 6 / 7
52.6% KP
19,380
19.7% share
8,416g
17 CS · 0.6/m
Red side
Victorygarrr#snip
Ornn · Top
3 / 6 / 10
39.4% KP
13,737
14.5% share
9,334g
138 CS · 4.8/m
DelusionalDaniel#PRDTR
Kayle · Jungle
15 / 4 / 8
69.7% KP
27,671
29.2% share
15,265g
214 CS · 7.5/m
Endangered#NA11
Malzahar · Mid
10 / 1 / 9
57.6% KP
26,813
28.3% share
16,012g
249 CS · 8.7/m
John Titor#FG204
Varus · ADC
4 / 4 / 8
36.4% KP
19,427
20.5% share
12,388g
213 CS · 7.4/m
Delightful#NA1
Nami · Support
1 / 4 / 21
66.7% KP
7,052
7.4% share
8,321g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
