Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 272 days ago
8 / 2 / 8
K / D / A
55.2%
Kill participation
672.8
Damage / min
14,888g
566.1 gold / min
21
5 placed · 3 cleared
218
8.3 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKanna#N33
Irelia · Top
5 / 7 / 0
38.5% KP
13,624
20.7% share
10,874g
214 CS · 8.1/m
ThatBoyAB#NA1
Kindred · Jungle
6 / 8 / 1
53.8% KP
17,025
25.8% share
10,792g
183 CS · 7/m
ExcaliberPrime#H33
Ahri · Mid
1 / 5 / 5
46.2% KP
16,277
24.7% share
8,718g
203 CS · 7.7/m
BoyWithJuke#NA1
Aphelios · ADC
0 / 3 / 4
30.8% KP
11,228
17% share
9,385g
212 CS · 8.1/m
Mo Maveric#NA1
Nautilus · Support
1 / 6 / 5
46.2% KP
7,798
11.8% share
6,862g
26 CS · 1/m
Red side
VictoryWindfuryjiji#NA1
Jayce · Top
9 / 3 / 7
55.2% KP
31,102
33% share
13,568g
207 CS · 7.9/m
SirZepre#NA1
Qiyana · Jungle
8 / 2 / 8
55.2% KP
17,694
18.8% share
14,888g
218 CS · 8.3/m
Autospaced#Space
Ryze · Mid
6 / 2 / 4
34.5% KP
28,196
29.9% share
13,060g
242 CS · 9.2/m
Jhin Wick#1025
Veigar · ADC
5 / 2 / 7
41.4% KP
12,038
12.8% share
12,046g
203 CS · 7.7/m
lp backshots#dih
Karma · Support
1 / 4 / 16
58.6% KP
5,189
5.5% share
8,075g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
