Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yuumi
Victory
Ranked Solo/Duo · 272 days ago
1 / 6 / 21
K / D / A
81.5%
Kill participation
272.1
Damage / min
8,235g
297.1 gold / min
47
21 placed · 2 cleared
17
0.6 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJosso#AURA
Aurora · Top
5 / 4 / 3
28.6% KP
27,765
27% share
12,622g
261 CS · 9.4/m
koa#DIVE
Diana · Jungle
6 / 6 / 5
39.3% KP
13,354
13% share
12,441g
219 CS · 7.9/m
Heszu#HML
Yasuo · Mid
6 / 5 / 5
39.3% KP
28,707
27.9% share
12,552g
261 CS · 9.4/m
luxx#moon
Seraphine · ADC
8 / 4 / 9
60.7% KP
13,963
13.6% share
12,660g
191 CS · 6.9/m
honormeplss#NA1
Teemo · Support
3 / 8 / 13
57.1% KP
19,103
18.6% share
9,567g
44 CS · 1.6/m
Red side
VictoryLASTGATEBENDER#42837
Udyr · Top
0 / 3 / 1
3.7% KP
5,700
6.1% share
11,317g
267 CS · 9.6/m
David#RDG
Vi · Jungle
6 / 8 / 10
59.3% KP
18,918
20.2% share
12,017g
173 CS · 6.2/m
H0rny Girl#HOTTY
Veigar · Mid
6 / 3 / 12
66.7% KP
28,499
30.4% share
13,333g
254 CS · 9.2/m
Invitrix#NA1
Twitch · ADC
14 / 8 / 7
77.8% KP
33,104
35.3% share
15,498g
190 CS · 6.9/m
SirZepre#NA1
Yuumi · Support
1 / 6 / 21
81.5% KP
7,542
8% share
8,235g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
