Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 271 days ago
7 / 12 / 4
K / D / A
31.4%
Kill participation
760.1
Damage / min
19,128g
521.9 gold / min
34
15 placed · 3 cleared
357
9.7 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUNEMPLOYED BUM#MCDON
Varus · Top
7 / 8 / 9
39% KP
29,183
18% share
13,855g
186 CS · 5.1/m
1 điếu thuốc zed#777
Zed · Jungle
12 / 7 / 14
63.4% KP
44,366
27.4% share
19,302g
307 CS · 8.4/m
Rứa thâu hẹ hẹ#0913
Hwei · Mid
7 / 6 / 15
53.7% KP
27,053
16.7% share
14,132g
221 CS · 6/m
WeCanStillWin#WIN
Sivir · ADC
12 / 10 / 14
63.4% KP
47,109
29.1% share
21,287g
303 CS · 8.3/m
Eternal life#5753
Janna · Support
3 / 5 / 26
70.7% KP
14,021
8.7% share
11,539g
22 CS · 0.6/m
Red side
VictorySirZepre#NA1
Irelia · Top
7 / 12 / 4
31.4% KP
27,857
19% share
19,128g
357 CS · 9.7/m
Gengus#NA1
Viego · Jungle
13 / 8 / 6
54.3% KP
28,513
19.5% share
18,943g
265 CS · 7.2/m
illtakeMid#NA1
Brand · Mid
6 / 7 / 10
45.7% KP
41,625
28.4% share
13,791g
240 CS · 6.5/m
Nanners Kitten#meow
Aphelios · ADC
5 / 6 / 11
45.7% KP
32,152
21.9% share
18,251g
324 CS · 8.8/m
你琴QA秒辣Milku#Sona
Sona · Support
4 / 8 / 17
60% KP
16,333
11.2% share
11,614g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
