Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Quinn
Victory
Ranked Solo/Duo · 270 days ago
14 / 13 / 11
K / D / A
46.3%
Kill participation
1,174
Damage / min
16,475g
483.1 gold / min
32
14 placed · 3 cleared
202
5.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDemonshabal#NA1
Nasus · Top
2 / 8 / 13
37.5% KP
20,558
12% share
12,454g
177 CS · 5.2/m
Cheese#shali
Jayce · Jungle
4 / 13 / 9
32.5% KP
22,053
12.9% share
13,821g
212 CS · 6.2/m
Karma Warrior#NA1
Viktor · Mid
8 / 8 / 20
70% KP
59,659
35% share
16,900g
243 CS · 7.1/m
Eria#Yuuto
Samira · ADC
13 / 16 / 8
52.5% KP
47,648
27.9% share
17,714g
185 CS · 5.4/m
eMa v2#IWNL
Pyke · Support
13 / 9 / 10
57.5% KP
20,723
12.1% share
14,042g
32 CS · 0.9/m
Red side
VictorySirZepre#NA1
Quinn · Top
14 / 13 / 11
46.3% KP
40,033
23.2% share
16,475g
202 CS · 5.9/m
Van#acc9
Rek'Sai · Jungle
4 / 9 / 19
42.6% KP
13,869
8% share
12,138g
155 CS · 4.5/m
SvilaKadifa#SAMO
Vladimir · Mid
9 / 2 / 13
40.7% KP
41,851
24.2% share
16,164g
322 CS · 9.4/m
trigga#kelbi
Lucian · ADC
24 / 9 / 10
63% KP
65,041
37.6% share
22,238g
245 CS · 7.2/m
Zlekt#Col
Braum · Support
3 / 7 / 38
75.9% KP
12,115
7% share
12,525g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
