Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 269 days ago
6 / 6 / 7
K / D / A
28.9%
Kill participation
998.8
Damage / min
13,958g
603.8 gold / min
15
8 placed · 0 cleared
211
9.1 CS / min
Objective control
4
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySirZepre#NA1
Gangplank · Top
6 / 6 / 7
28.9% KP
23,090
25.1% share
13,958g
211 CS · 9.1/m
DAWGWATER#NA1
Lee Sin · Jungle
9 / 1 / 10
42.2% KP
15,123
16.4% share
13,013g
221 CS · 9.6/m
chié den boxer#caca
Orianna · Mid
6 / 3 / 8
31.1% KP
15,351
16.7% share
10,855g
181 CS · 7.8/m
Happy#147
Ezreal · ADC
17 / 2 / 5
48.9% KP
24,312
26.4% share
13,366g
171 CS · 7.4/m
dear god#N F
Elise · Support
7 / 5 / 14
46.7% KP
14,173
15.4% share
9,478g
33 CS · 1.4/m
Red side
DefeatTTV LOLCHEPS#BMI
Fiora · Top
2 / 7 / 2
23.5% KP
12,794
21% share
9,748g
176 CS · 7.6/m
TwitchTv Naapes#NA1
Diana · Jungle
5 / 10 / 0
29.4% KP
11,346
18.7% share
9,847g
150 CS · 6.5/m
Dark Souls#Zed
Zed · Mid
7 / 10 / 3
58.8% KP
21,725
35.7% share
9,302g
113 CS · 4.9/m
hopeless#535
Miss Fortune · ADC
2 / 10 / 5
41.2% KP
9,101
15% share
9,908g
159 CS · 6.9/m
Lex#セック
Sona · Support
1 / 8 / 5
35.3% KP
5,818
9.6% share
6,168g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
