Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 268 days ago
17 / 5 / 6
K / D / A
69.7%
Kill participation
1,892.4
Damage / min
22,675g
753.3 gold / min
22
12 placed · 4 cleared
306
10.2 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStepan#NA1
Tryndamere · Top
7 / 11 / 7
34.1% KP
31,314
23.3% share
14,346g
218 CS · 7.2/m
Y one Trick#1113
Kha'Zix · Jungle
13 / 4 / 8
51.2% KP
37,049
27.5% share
16,548g
228 CS · 7.6/m
ffojlol#CWIN
Ahri · Mid
7 / 5 / 10
41.5% KP
34,768
25.8% share
11,523g
186 CS · 6.2/m
Synnoh#0004
Varus · ADC
11 / 5 / 4
36.6% KP
22,011
16.4% share
14,525g
225 CS · 7.5/m
cappinn crunch#NA1
Seraphine · Support
3 / 8 / 13
39% KP
9,453
7% share
9,219g
31 CS · 1/m
Red side
VictoryAlbert Epsteln#54325
Jax · Top
7 / 10 / 5
36.4% KP
25,521
21.3% share
11,765g
153 CS · 5.1/m
fixation#haze
Viego · Jungle
5 / 11 / 5
30.3% KP
10,542
8.8% share
13,781g
223 CS · 7.4/m
Soro#NA1
Nasus · Mid
4 / 6 / 2
18.2% KP
21,487
17.9% share
11,022g
209 CS · 6.9/m
SirZepre#NA1
Jinx · ADC
17 / 5 / 6
69.7% KP
56,962
47.5% share
22,675g
306 CS · 10.2/m
Bitter#NA1
Janna · Support
0 / 9 / 18
54.5% KP
5,475
4.6% share
9,509g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
