Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Defeat
Ranked Solo/Duo · 267 days ago
10 / 9 / 12
K / D / A
55%
Kill participation
1,423.5
Damage / min
18,401g
492.7 gold / min
21
13 placed · 0 cleared
302
8.1 CS / min
Objective control
1
Dragons
3
Baron
12
Towers
5
Inhibitors
0
Herald
4
Dragons
0
Baron
7
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDemonshabal#NA1
Nasus · Top
5 / 12 / 14
52.8% KP
22,785
11.9% share
13,643g
179 CS · 4.8/m
John Claw#Cincy
Jax · Jungle
5 / 11 / 6
30.6% KP
22,548
11.8% share
15,348g
247 CS · 6.6/m
Kaihan#filld
Naafiri · Mid
5 / 5 / 12
47.2% KP
30,485
16% share
16,199g
260 CS · 7/m
MechanicalPlayer#J D
Varus · ADC
19 / 7 / 9
77.8% KP
65,509
34.3% share
26,565g
313 CS · 8.4/m
zyra davis#1777
Zyra · Support
2 / 5 / 24
72.2% KP
49,496
25.9% share
12,883g
51 CS · 1.4/m
Red side
DefeatRenekKing#클로버
Renekton · Top
10 / 6 / 8
45% KP
25,111
17% share
16,544g
267 CS · 7.1/m
my bad ig xd#4845
Volibear · Jungle
11 / 8 / 13
60% KP
26,461
17.9% share
17,624g
246 CS · 6.6/m
SirZepre#NA1
Vex · Mid
10 / 9 / 12
55% KP
53,166
36% share
18,401g
302 CS · 8.1/m
memph#ROK
Jinx · ADC
5 / 5 / 8
32.5% KP
30,930
20.9% share
19,401g
340 CS · 9.1/m
ChairmanNetero#NA1
Sona · Support
4 / 8 / 21
62.5% KP
12,102
8.2% share
11,846g
20 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
