Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 267 days ago
1 / 16 / 6
K / D / A
25%
Kill participation
206.3
Damage / min
11,941g
313.1 gold / min
24
14 placed · 2 cleared
214
5.6 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShura#0001
Yasuo · Top
11 / 5 / 10
52.5% KP
26,818
20.6% share
15,976g
287 CS · 7.5/m
LFT Teamplayer#NA2
Lee Sin · Jungle
7 / 5 / 17
60% KP
21,446
16.5% share
15,873g
257 CS · 6.7/m
xyKh#0001
Xerath · Mid
6 / 3 / 13
47.5% KP
35,953
27.6% share
14,166g
251 CS · 6.6/m
bcuzurworthit#bcuz
Caitlyn · ADC
13 / 4 / 9
55% KP
34,160
26.3% share
20,911g
301 CS · 7.9/m
Geagwos#NA1
Nautilus · Support
3 / 11 / 16
47.5% KP
11,751
9% share
10,758g
52 CS · 1.4/m
Red side
DefeatSirZepre#NA1
Riven · Top
1 / 16 / 6
25% KP
7,867
6.7% share
11,941g
214 CS · 5.6/m
Maxander#NA1
Bel'Veth · Jungle
5 / 2 / 10
53.6% KP
16,406
14% share
17,554g
327 CS · 8.6/m
Never Story#7006
Ziggs · Mid
7 / 4 / 6
46.4% KP
44,581
38% share
16,742g
341 CS · 8.9/m
Lakina#yuki
Jinx · ADC
9 / 9 / 11
71.4% KP
31,559
26.9% share
18,779g
254 CS · 6.7/m
RutyBagel#NA1
Elise · Support
6 / 9 / 14
71.4% KP
17,018
14.5% share
11,055g
41 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
