Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 267 days ago
8 / 1 / 4
K / D / A
32.4%
Kill participation
638.1
Damage / min
13,381g
539.9 gold / min
38
6 placed · 3 cleared
279
11.3 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmimzv9#pepga
Fiora · Top
2 / 8 / 2
28.6% KP
10,833
15.8% share
8,789g
151 CS · 6.1/m
pentaless#NA5
Nunu & Willump · Jungle
4 / 5 / 7
78.6% KP
12,052
17.6% share
9,671g
158 CS · 6.4/m
WU Fulls#2000
Azir · Mid
1 / 9 / 2
21.4% KP
13,742
20.1% share
9,606g
222 CS · 9/m
Principal#kat
Lucian · ADC
6 / 7 / 6
85.7% KP
23,369
34.1% share
10,906g
170 CS · 6.9/m
syeu#syeu
Sona · Support
1 / 8 / 9
71.4% KP
8,491
12.4% share
6,758g
29 CS · 1.2/m
Red side
VictoryAdrian Riven#SF6
Riven · Top
9 / 3 / 7
43.2% KP
26,466
26.3% share
14,258g
204 CS · 8.2/m
SirZepre#NA1
Graves · Jungle
8 / 1 / 4
32.4% KP
15,814
15.7% share
13,381g
279 CS · 11.3/m
Porty#Cleo
Vex · Mid
9 / 0 / 8
45.9% KP
27,914
27.8% share
10,935g
212 CS · 8.6/m
Sushee#NA1
Kai'Sa · ADC
11 / 6 / 6
45.9% KP
20,885
20.8% share
13,361g
185 CS · 7.5/m
IlIlIlIlIIlIlIl#IlIl
Blitzcrank · Support
0 / 4 / 20
54.1% KP
9,367
9.3% share
7,685g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
