Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayle
Victory
Ranked Solo/Duo · 267 days ago
13 / 7 / 9
K / D / A
47.8%
Kill participation
1,735.5
Damage / min
17,282g
556 gold / min
31
13 placed · 4 cleared
306
9.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnotgoodenough#1048
Aatrox · Top
5 / 10 / 5
38.5% KP
30,683
32.2% share
11,368g
183 CS · 5.9/m
语 慊#1208
Elise · Jungle
9 / 9 / 7
61.5% KP
16,196
17% share
14,271g
235 CS · 7.6/m
Skz#null
Naafiri · Mid
9 / 9 / 11
76.9% KP
24,280
25.5% share
14,800g
226 CS · 7.3/m
Sensational#Art
Seraphine · ADC
1 / 10 / 12
50% KP
9,294
9.8% share
11,278g
225 CS · 7.2/m
TymMio#DaHoe
Anivia · Support
2 / 8 / 14
61.5% KP
14,852
15.6% share
9,209g
44 CS · 1.4/m
Red side
VictoryPorty#Cleo
Olaf · Top
13 / 4 / 6
41.3% KP
38,210
25.5% share
15,910g
227 CS · 7.3/m
Xed#ANZ
Jarvan IV · Jungle
9 / 4 / 22
67.4% KP
26,200
17.5% share
15,975g
218 CS · 7/m
SirZepre#NA1
Kayle · Mid
13 / 7 / 9
47.8% KP
53,944
35.9% share
17,282g
306 CS · 9.8/m
Red#Qцeen
Samira · ADC
10 / 6 / 8
39.1% KP
20,284
13.5% share
15,404g
228 CS · 7.3/m
Cosboat#NA1
Nautilus · Support
1 / 5 / 15
34.8% KP
11,458
7.6% share
8,743g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
