Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 266 days ago
7 / 5 / 10
K / D / A
56.7%
Kill participation
987.8
Damage / min
16,417g
577 gold / min
24
12 placed · 3 cleared
278
9.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatvortex#ZTG6
Malphite · Top
5 / 9 / 7
66.7% KP
22,974
22.4% share
10,679g
172 CS · 6/m
PetoriaOasis#NA1
Kha'Zix · Jungle
3 / 5 / 3
33.3% KP
18,259
17.8% share
12,036g
212 CS · 7.5/m
Tobias Fate#Fate
Twisted Fate · Mid
3 / 7 / 7
55.6% KP
13,014
12.7% share
9,857g
171 CS · 6/m
TWICEMinaDaisuki#3737
Corki · ADC
5 / 5 / 6
61.1% KP
35,229
34.4% share
12,507g
247 CS · 8.7/m
Mercy#Laifu
Nami · Support
2 / 4 / 13
83.3% KP
12,896
12.6% share
8,178g
33 CS · 1.2/m
Red side
VictorySigmaBeaver#Matt
Ornn · Top
6 / 2 / 16
73.3% KP
29,155
26.4% share
13,209g
215 CS · 7.6/m
GIchigo#Bnkai
Kayn · Jungle
3 / 3 / 6
30% KP
12,775
11.6% share
11,939g
209 CS · 7.3/m
준 이#0617
Akali · Mid
11 / 3 / 3
46.7% KP
27,020
24.5% share
13,837g
211 CS · 7.4/m
SirZepre#NA1
Tristana · ADC
7 / 5 / 10
56.7% KP
28,104
25.5% share
16,417g
278 CS · 9.8/m
Karadyn#NA1
Blitzcrank · Support
3 / 5 / 14
56.7% KP
13,346
12.1% share
9,080g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
