Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 266 days ago
7 / 6 / 4
K / D / A
64.7%
Kill participation
584.5
Damage / min
13,876g
431.8 gold / min
27
5 placed · 1 cleared
264
8.2 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAdrian Riven#SF6
Riven · Top
6 / 7 / 12
58.1% KP
27,008
21.2% share
13,463g
216 CS · 6.7/m
1nput#NA1
Jayce · Jungle
10 / 4 / 10
64.5% KP
32,966
25.9% share
16,833g
226 CS · 7/m
Jandzoey#521
Sylas · Mid
8 / 4 / 9
54.8% KP
29,516
23.2% share
13,459g
218 CS · 6.8/m
uzi#hope
Twitch · ADC
7 / 0 / 13
64.5% KP
27,782
21.8% share
16,151g
287 CS · 8.9/m
cannedmeat025#NA1
Yuumi · Support
0 / 2 / 20
64.5% KP
10,134
8% share
8,488g
26 CS · 0.8/m
Red side
Defeatvortex#ZTG6
Jax · Top
2 / 9 / 5
41.2% KP
20,706
22.4% share
11,593g
225 CS · 7/m
SirZepre#NA1
Hecarim · Jungle
7 / 6 / 4
64.7% KP
18,781
20.3% share
13,876g
264 CS · 8.2/m
준 이#0617
Orianna · Mid
6 / 6 / 6
70.6% KP
29,892
32.3% share
12,783g
255 CS · 7.9/m
t d#1105
Zilean · ADC
1 / 3 / 5
35.3% KP
11,992
13% share
10,666g
237 CS · 7.4/m
old ways#anm
Maokai · Support
1 / 7 / 8
52.9% KP
11,129
12% share
8,094g
45 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
