Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Miss Fortune
Defeat
Ranked Solo/Duo · 266 days ago
4 / 7 / 6
K / D / A
43.5%
Kill participation
832.7
Damage / min
13,454g
490.7 gold / min
28
10 placed · 6 cleared
265
9.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfoggedftw2#NA1
Tryndamere · Top
7 / 4 / 2
25.7% KP
19,151
17% share
14,576g
246 CS · 9/m
For river#111
Viego · Jungle
10 / 3 / 4
40% KP
18,034
16% share
13,658g
207 CS · 7.6/m
midmie#我的vx
Rumble · Mid
11 / 5 / 11
62.9% KP
38,117
33.9% share
12,632g
178 CS · 6.5/m
Avers#NA1
Caitlyn · ADC
6 / 5 / 9
42.9% KP
25,302
22.5% share
13,551g
224 CS · 8.2/m
old ways#anm
Braum · Support
1 / 7 / 19
57.1% KP
11,813
10.5% share
8,450g
19 CS · 0.7/m
Red side
DefeatAdrian Riven#SF6
Cassiopeia · Top
8 / 6 / 6
60.9% KP
26,289
28.6% share
11,764g
171 CS · 6.2/m
1nput#NA1
Kha'Zix · Jungle
9 / 5 / 8
73.9% KP
19,421
21.1% share
12,083g
156 CS · 5.7/m
frake#1111
Varus · Mid
2 / 11 / 3
21.7% KP
14,628
15.9% share
8,008g
162 CS · 5.9/m
SirZepre#NA1
Miss Fortune · ADC
4 / 7 / 6
43.5% KP
22,830
24.8% share
13,454g
265 CS · 9.7/m
UncleMoon#TOP
Alistar · Support
0 / 6 / 12
52.2% KP
8,873
9.6% share
7,385g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
