Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 266 days ago
5 / 5 / 3
K / D / A
28.6%
Kill participation
991.9
Damage / min
11,488g
449 gold / min
20
11 placed · 1 cleared
223
8.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDoobie#NA2
Singed · Top
0 / 7 / 5
35.7% KP
10,382
17.6% share
7,996g
175 CS · 6.8/m
Catchytails#NA1
Diana · Jungle
8 / 6 / 3
78.6% KP
22,748
38.5% share
11,896g
203 CS · 7.9/m
PiMP DADDY1233#ILYSM
Qiyana · Mid
3 / 6 / 1
28.6% KP
12,169
20.6% share
9,684g
203 CS · 7.9/m
JOKER#TWTV
Jhin · ADC
2 / 6 / 3
35.7% KP
9,300
15.7% share
9,857g
212 CS · 8.3/m
breakcore1341#1341
Janna · Support
1 / 4 / 9
71.4% KP
4,467
7.6% share
6,693g
27 CS · 1.1/m
Red side
VictorySirZepre#NA1
Teemo · Top
5 / 5 / 3
28.6% KP
25,376
27.1% share
11,488g
223 CS · 8.7/m
TeeDeepToast#Thai
Jarvan IV · Jungle
5 / 2 / 12
60.7% KP
12,455
13.3% share
12,048g
194 CS · 7.6/m
SIRWILLIAMOFYORK#MLA
Kassadin · Mid
9 / 1 / 4
46.4% KP
30,724
32.9% share
13,243g
237 CS · 9.3/m
01Booster01#NA1
Caitlyn · ADC
6 / 4 / 4
35.7% KP
16,936
18.1% share
13,618g
224 CS · 8.8/m
Lanlegros#9669
Rell · Support
3 / 2 / 11
50% KP
8,014
8.6% share
9,045g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
