Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 266 days ago
5 / 13 / 8
K / D / A
54.2%
Kill participation
1,256.1
Damage / min
14,589g
457.3 gold / min
26
12 placed · 5 cleared
249
7.8 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCorruptedCaptain#NA1
Singed · Top
1 / 8 / 15
38.1% KP
18,408
13.5% share
12,639g
262 CS · 8.2/m
HHH#LUX
Xin Zhao · Jungle
11 / 8 / 16
64.3% KP
30,249
22.1% share
13,778g
147 CS · 4.6/m
Magmor#Blade
Galio · Mid
5 / 4 / 23
66.7% KP
20,871
15.3% share
12,525g
188 CS · 5.9/m
Enen#NA123
Yunara · ADC
24 / 1 / 5
69% KP
50,071
36.7% share
23,488g
271 CS · 8.5/m
I Mario1261 I#NA1
Zilean · Support
1 / 3 / 29
71.4% KP
17,006
12.4% share
10,503g
61 CS · 1.9/m
Red side
Defeat苦无直插心脏#阿卡丽大王
Gangplank · Top
7 / 8 / 5
50% KP
26,463
21.6% share
13,480g
208 CS · 6.5/m
LIMITLESS#Mugen
Ekko · Jungle
7 / 5 / 7
58.3% KP
22,841
18.6% share
14,488g
233 CS · 7.3/m
SirZepre#NA1
Corki · Mid
5 / 13 / 8
54.2% KP
40,068
32.7% share
14,589g
249 CS · 7.8/m
Khanzee#5001
Zyra · ADC
3 / 7 / 8
45.8% KP
26,838
21.9% share
12,106g
227 CS · 7.1/m
rcmesqo#NA1
Nautilus · Support
2 / 9 / 10
50% KP
6,439
5.2% share
8,140g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
